For example, you can add more buildings, upgrade your vehicles or customize the game in countless other ways to alter the game according to your interests.Įven though using different mods can make the game enjoyable for you, nothing comes close to the joy of creating and using your own mod and rendering it shareable within the FS gaming community. They help in improving the gaming experience of players as well as the respective games. There are countless mods for maps, buildings, vehicles, tools etc. When it comes to the upcoming game, following the Farming Simulator 22 Modding guide will most probably equip you with the knowledge required for the creation of these mods. FS mods can both be used as well as created by players. Let’s shed some light on the use of mods in the FS games while we are at it. “How to create Farming Simulator 22 Mods?” Well, that’s an interesting question and the FS22 modding guide might have the answers. Addition : Options.xml file in mod with setting to disable vehicles dirt factor in mud by maximum number of washable parts per vehicle.Farming Simulator 22 Modding Guide | TutorialĪ common question that is being asked by most of the people waiting for Farming Simulator 22 is “ How to create FS22 Mods?”įirstly, it should be stated that the entire FS series provides the players with different opportunities to add mods to its games. Previously only the first trailer/tool would sink. Addition : All attached vehicles will now sink in the mud. Addition : Vehicles exceeding the wheel count limit will now sink in mud. Fixed : 3 or more additional wheels on vehicles had an incorrect offset on the right side for mud effects.
Fixed : Lag due to an error caused by certain tools not having a mud track/smear. Fixed : Small flaw in script which caused an issue with the towbar mod. "toggleRainWeather" = Toggles Rain Weather. "removeAllMud" = Clears the map of all Mud (uninstall). "removeAllDirt" = Clears the map of all Dirt (uninstall). Then save the game and the mod can be removed without issues. *If removal of this mod is desired, be sure to empty all tools with dirt and mud, then use the console commands (seen in video) to remove all dirt and mud from the map. Included Store Item : AquaTraxx 9600 VPR (Water Trailer) Included Store Item : Dirt Fill Station (Placeable) Crawlers sink the least while narrow (care wheels) sink the most. Sink depth, wheel slip, and drag is all dependant on the amount of wheels and tire widths that the vehicle has. Being in a field during a rain fall will activate the Mud FX System which will treat the entire field like mud.
Mud activates the Mud FX system anytime (regardless of rain and environment) The traxx on this trailer will help prevent getting stuck in mud and are also individually independent from the trailer. A special 'Water Trailer' is included which has a real water emitting particle system and even water inside the tank. It can then be scooped up and transfered if desired. Mud is created by using a 'Water Trailer' to soak a pile of dirt. Dirt is purchased from the included 'Dirt Fill Station' which can be used as a low-spot filler, tree surrounding, and for excavating equipment (just for fun).
Additionally ' The Mud FX System ' which is support for vehicle (wheels) sinking, included mud particle systems, mud physics and more, is added to the game. Dirt and Mud fill types are added to the game which allow players to create mud by buying the dirt fill type and watering it with a water trailer. Please read carefully and watch video modhub, for use and uninstallation.